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Dmsguild dnd 5e homebrew classes
Dmsguild dnd 5e homebrew classes






dmsguild dnd 5e homebrew classes

It centers around being a mostly incorporeal ghost that is bound to some object or creature indefinitely. Presented as a class the DM can offer on character creation, or as an alternative to a character dying, there are a few abilities that make the class work, coupled with others that help power the class. Players should not be able to select to become a Lingering Soul upon death it should be offered with good reason, and it should be an option granted sparingly. It can allow the continued play of a beloved character when resurrection is unavailable, or as a reward for a party seeking to restore the narrative lost when a central figure has fallen. This is a complicated class the DM can offer as a choice upon character creation, or offered by the DM when a player character death is surrounded by enough violence or mystery to cause the soul to cling to the mortal world. Leaping from body to body, wrestling control from your foes as you send them to a worser fate than yours, you continue to fight for another chance at life… or embrace your ghostly talents to do what living mortals cannot, ever fighting the cold and hungry urges that encompass the curse of undeath. With the aid of still-living allies, you continue the pursuit of your goals using your spectral gifts to frighten, manipulate, and control those who would stand in your way. Binding to whatever symbol will anchor you to the world of the living, you feel the hunger for answers rival your need for vengeance as you learn to control this ethereal existence thrust upon you. You’ve been cut down, left to die, and your spirit now remains, unable to pass on when so filled with fear, with anger, with questions. Your afterlife, unfortunately, is not so restful. There’s a lot to sink your teeth into narratively here, and the class is pretty solid as well, pairing some pretty cool possession mechanics with three different subclass flavors.īy subscribing you agree to our Terms of Use and Privacy Policy.

dmsguild dnd 5e homebrew classes

It also means that you don’t have to just hand wave a resurrection either, or if you want to play in a game where it’s difficult, you can keep an old character around long enough for it to make sense to run into their replacement.Įven if you’re playing in a high fantasy game where there are resurrection clinics in every city, it’s a good way for characters to stick around a little–even villains your party’s killed–and continue to be a part of the ongoing events. This is a really cool idea, it lets you keep your game moving without having to derail everything while players go off and find what they need to resurrect a character. As it happens, Matt Mercer, GM extraordinaire, and also the voice of many people you love, has designed a class to help keep characters who die in the game long past their expiration date.īecause sometimes, you don’t want to be a skeleton raised by the party’s necromancer. We’ve talked about death in campaigns before and how it doesn’t have to be the end. This class is all about playing a revenant, vengeful spirit in the case of character death. Come look away the revised Lingering Soul.

#Dmsguild dnd 5e homebrew classes update#

With a new update on the books and the Lingering Soul class marked pay-what-you-want on the DMs Guild, it’s time to once again revisit that shadowy border between life and death. Matt Mercer’s custom class that lurks between life and death has a fresh coat of paint on the DMs Guild.








Dmsguild dnd 5e homebrew classes